Showing posts with label Gesture instruction. Show all posts
Showing posts with label Gesture instruction. Show all posts

Sunday, March 25, 2012

Recent Disney Gesture Drawings 01


Here's another image that I created recently at my Disney class this week. These gesture drawing sketches were done while talking about keeping consistent proportions while still experimenting through a series of consecutive drawings.

Pretty fun.


MAC

Recent Disney Gesture Drawings 02


Here's another image that I created recently at my Disney class this week. These gesture drawing sketches were done while talking about keeping consistent proportions while still experimenting through a series of consecutive drawings.

Pretty fun.


MAC

Recent Disney Gesture Drawings 03


Here's some recent Disney gesture drawing sketches as i was talking about keeping consistent proportions while still experimenting through a series of consecutive drawings.

Pretty fun.


MAC

Monday, January 23, 2012

NEW Classes Starting - 2012 Begins!

I'm happy to announce I will be teaching a new string of classes, beginning soon:

3Kicks: Fridays (7:30-10:30) - The class has just begun but you can get an adjusted rate.

and

AAI/Animation Union: Tuesdays (7:30-10:30) - Starting Feb. 14th





The class will be directed toward how to approach Costumed Gesture Drawing for a direct application to the Animation and Entertainment Industry as well as be focusing on more of a storytelling method of thinking and how to pull the story out of the model in front of you - how to access the ideas that may be applied to your drawings.

Monday, June 27, 2011

New Class @ 3Kicks Studio


I'll be instructing a new class, "Imaginative Costumed Quick Sketch" on Friday's from 7:30 pm - 10:30 pm at Charles Hu's fantastic studio, 3Kicks Studio in Glendale.

Check it out if you're interested:

http://3kicks.blogspot.com/

Friday, May 20, 2011

New LAAFA Class Starting June 7th


Hey guys . . . I'm lucky enough to be instructing at one of the most prestigious schools in the area. Anyone at any level is welcome, I'll customize it to your experience level:

http://reg125.imperisoft.com/LAAFA/ProgramDetail/3132363038/Registration.aspx

More images to come,


MAC

Friday, April 22, 2011

The Importance of Warm-Ups


I often don't get a lot of time to draw during a session I am teaching as I get around the room and help each person individually on their artistic level to personalize the experience. More often than not that means I have to be on point when I am giving advice. To start each session I often do 1's, 2's or 3's to have everyone focus on the importance of getting the flow and/or feeling the character/model is acting out - making it very hard to get caught up in the details of a short pose. These sketches were examples of how to stay loose, getting the total and not lost in the details. . . that's for 5 minute poses and beyond.

Best,

MAC

Monday, September 27, 2010

An Interesting Note -

• I got an interesting email from a very talent student of mine (from my Union class) and thought I would share:

Generally I don't put down a lot of lines not that I am against this, it's just as important if the overall statement is answered. I think through the forms but what I ALWAYS need is the life or the fluidness of the feeling of how the character is acting. The rest can be added onto or refined without the auidence really knowing there are under lines. This is especially evident when I use a pen. Just want it to appear cleaner and . . . if it's a female character, then the lines are ALWAYS kept to a minumum. I do think of shape, but more of inside out first then the shape adapts to resolve itself. The shapes can always be refined and make more designed . . . but the feeling or idea behind the action should be first and foremost.

- "Are you thinking a little more of the contours of the character while gesturing as well? I know in past figure drawing classes, you hear about capturing the gesture/attitude first and THEN build your geometric forms on top of that. But in your case, are you almost combining the two into one step? "

- YES! I'm thinking through and the draftsmanship will come out and save the drawing if need be. The drawing I did for you last time was not a great drawing but I saved it with rythem and acting in the face. The forms are 3Dimensional but the overall design reads and brings you into the face. It's a combination of rythem/gesture, design and composition! You can jump ahead but hopefully not to loose the overall feeling or flow/rythem/gesture/life-force that you're going for. I don't encourage this as it's a very easy way to get yourself in trouble. Glen Vilppu always said to me: Gesture, Construction, Anatomy then Technique. But after throwing around lines for many years they eventually work in a symbiotic way and become an amobic sense of drawing. Meaning it all happens at once when you have put in the time to honor the craft. But the end goal should always be . . . the STORY! Afterall that's really paramount and the whole reason behind why we draw and design really - it's story! Story of life, story of what's happening in the panel, story of what will happen - what was before, during this shot and most certainly after. It should have a sense of place and purpose in time knowing that when we leave this character, he/she/it will continue on and live their life and obtain their quest (however GRAND or moment to moment that might be). It has to live on. That's what being TIMELESS is all about. It's another life/world/place in time that will continue while we live ours so we may think about where their at or at what moment we want to relive in our heads before bed.

MAC

Monday, January 11, 2010

Tutorial Video: 01_Setting Up Video

Hey Guys,

I have just completed an introductory video to how and what I teach for the purposes of allowing others not-so-near to the Industry (or Studios) to gain access to some of the practices and techniques of Costumed Gesture Drawing and how it is used in the Animation and Entertainment Industry. Let me know what you think and if you think it's helpful if you find a moment some time this week.




Best,

MAC

Sunday, December 06, 2009

Recent 30 Second Poses


Here are some recent 30 second poses that I use to help loosen up my own work as well as the student's I instruct.

MAC

Monday, June 08, 2009

Recent Gesture Instruction @ The Walt Disney Company




These drawings were done from a recent session I taught at the Walt Disney Company. In this class I was stressing to the employees about thinking about the importance of not only capturing the essence of the pose, but making it personal and taking it to a higher level of completion. The level of completion can vary from artist to artist but one of the important things that I try to get artists to think about is the use of "color linking," (a term which I coined that I talk about in depth in Chapter 9 my book - The Art and Feel of Making It Real). This principle is a great way to link each of the drawings from a particular session into a cohesive set, similar to what is done in Visual Development when working on feature films.

Best,

MAC

Wednesday, March 11, 2009

New Class - LAAFA


Hey Guys,

I will be teaching a NEW class at the Los Angeles Academy of Figurative Arts (LAAFA) in Van Nuys, Ca. This is a nice opportunity to open up the class and my teachings to the public. The other class I teach at the moment is solely for the Walt Disney employees only. So this is a nice way to let people have access to the teachings of the studios that is open to anyone interested as well as the general public. I will be instructing on Sundays, which was a request that some of my students asked for due to the work week being too hectic. It's a trial run, but if anyone is interested you can contact LAAFA @ 818.708.9232.

http://www.laafa.org/ - (It is listed under the "Sessions" section on the right).

If you are interested, just tell them I sent you over and I am sure they will be nice enough to fill you in on the details and give you the packet of information I supplied them with.


Best,